Developement

The Myriad Online client is being developed with Game Maker, while the server is being developed with C++.

Myriad Online has chosen to use GML because it allows them to implement content and features very quickly compared to other languages. The C++ server allows the game to be expanded upon indefinitely, and will be able to support 500+ players online.

Myriad Online has been in development since March 2010, and the game is starting to take shape. The goal is to develope more than just basic systems -- we're aiming for a lot of functionality behind each feature.

You can follow the development log here

-from myriadonlinegame.com